Looptracks. Not quite Tron, but close.
*video here * Who’d of thought you could be serial with a Rubik’s Cube? Answer: Douglas Stanley. There are so many other amazing things you…
She’s the audio director for Irrational, did brilliant work on BioShock, and knows a lot – see this interview with MusicForGames, which is really good…
Why hasn’t anyone made a multitrack editor for aniPod? Or even a really limited version of Live? What’s the CPU power on the little devils,…
– A blackboard that plays back musical notes as you write them on it, and notates them as you play them at it. – Genetic…
They ask me, “Oh, what do you want to do with your degree?” And I mumble answers about generative music and algorithmic composition and synaesthesia…
Finally, I’m in a position to give some authoritative feedback on Bioshock. It’s fantastic. It is not a perfect gaming experience, it certainly suffers from…
Brian ‘Tehn’ Crabtree rocking a Monome 256. More at Monome.org
I realized a few weeks ago that ‘Stargazer’, by Deepsky, is 10 years old this year. 1997 was a long time ago.
…although calling it a game is probably giving it airs. You can find Harm0ny here. It was built in SCRATCH, and requires Java to run.