video games & chaos theory

I work as a video game tester, and of late I’ve been struck by two related questions:

1:  Are modern, AAA video games examples of deterministic chaos?

2:  Are modern, AAA, video game delvelopment houses examples of non-deterministic chaos?

Corollary:  Does the answer to 2) relate to 1?

Bonus question:  Is 1) a desireable state?