video games & chaos theory
I work as a video game tester, and of late I’ve been struck by two related questions:
1: Are modern, AAA video games examples of deterministic chaos?
2: Are modern, AAA, video game delvelopment houses examples of non-deterministic chaos?
Corollary: Does the answer to 2) relate to 1?
Bonus question: Is 1) a desireable state?